Showing posts with label Zoni. Show all posts
Showing posts with label Zoni. Show all posts

Monday, 30 April 2012

A to Z: Z is for Zoni

The Zoni are a Minor Race native to the planet Lur in the Nolgor Subsector of the RimWorlds Sector. Bipedal crustaceanoids, the Zoni have, at times, proven to be implacable enemies of Imperial expansion through Nolgor Subsector, delaying the Imperial advance across the Perrsherrik Rift and hampering Sector Duke Kolin II’s initial campaign of the 1st Rimward War in the early 550’s.

The Zoni have proved difficult to study and discourage visitors to their inner system and home world. They appear to move through cycles of quiescence, followed by periods of raiding, and then full blown invasion of surrounding space. It is believed that the Zoni population is divided amongst a number of Hives or lineages. These are engaged in a perpetual power struggle for dominance. As the overall Zoni population increases, the need to demonstrate prowess and superiority encourages Hives to send out raiding parties. As the conflict between the Hives intensifies, full scale war breaks out. The sudden explosion of Zoni warfleet activity in the volume of space around Lur is both linked to this period of warfare, and symptomatic of less successful lineages attempting to find new resource centres away from the home system. Following a period of warfare, the Zoni population suffers a massive die off that can persist for decades or centuries until the next cycle of population growth and conflict begins.

It is believed that the Shenni population of Shenn is actually a Zoni Hive that successfully established itself in the deep desert region prior to the arrival of the Theocrats of Lotarf. From what little has been learned of the reclusive Shenni, it would appear they share similar physiological and societal patterns to the Zoni of Lur.

The last major Zoni incursion into Imperial Space occurred between 1090 and 1095 and is known as the Zoni Wars. Prior conflicts in the mid 6th Century and the mid 8th Century had lead scientists to speculate that the Zoni population reaches a crisis point every two centuries or so. Unfortunately, the peace in 1095 was the result of negotiation, not victory over the Zoni. As rogue states such as Naos VI had been supplying illegal technology to the Hives, there is a real fear that another eruption of Zoni raiding is imminent and that the Zoni will be a much greater threat to Imperial worlds than hitherto.

Monday, 14 June 2010

Accidents in Astrography: Nolgor Subsector #2

Nolgor SubsectorCursed with a Ducal House with lofty ambitions and insufficient resources, Nolgor Subsector has often seen its armed forces drawn away, either in pursuit of, or in support of, the Sector Ducal crown. This constant drain has contributed to the inability of the Subsector authorities to maintain control over the worlds within the Subsector. Of the twelve Naval bases in the Subsector, seven remain under Imperial control. The loss of the huge Tech Level 12 shipyards of Naos VI reduced the Subsector Navy’s ability to recover from losses quickly. The next largest yards, at Nolgor, are only Tech Level 11 and have only 1% of the capacity of the yards at Naos VI. Imperial Naval units assigned to Nolgor have to be serviced at Gamelea, as this is the nearest Tech Level 15 facility, and once sent out of theatre for servicing often don’t come back again as they’re promptly reassigned along the Outrim frontier or sent into Miazan Subsector.

Nolgor Subsector consists of 20 systems. Weak and divided, only 14 systems are under Imperial control. The Hegemony of Lotarf, controlling Lotarf, Shenn and Thrisk; the Zoni of Lur; and the Voivodate of Naos VI, controlling Naos VI and Sleipner, effectively divide the subsector in two. With a total subsector population of 9.87 billion sophonts (9.8*10^9), of which less than 0.5% are non-Human, 135.5 million are Imperial citizens, 156.2 million are subjects of the Hegemony of Lotarf, 34.5 million are estimated to inhabit Lur, and 9.5 billion dwell within the borders of the Voivodate of Naos VI.

The highest Tech Level in the subsector, Tech Level E (14), is at Meklin, while the most densely populated planet is Naos VI. Lotarf, with a population of 107 million, is the next most populous planet. Zovanta and Kuan-Ti are Red Zones, Zovanta on account of its primitive inhabitants and Kuan-Ti as it has been incompletely explored. Tarkos IV is an Imperial Prison Planet.

There are three main dialects of Imperial Basic spoken in the Nolgor Subsector:
1) Nolgor Imperial Basic: - spoken along the Nolgor Run to Trailing of Gamelea Subsector.
2) Spinward Gazuli Basic: Dialect of Gazuli Basic as spoken along the Dokarian Main in Gazul Subsector, and on Meklin in Nolgor Subsector.
3) Thurgandarni Basic: Dialect of Imperial Basic common in the Thurgandarn Subsector, Coreward of Nolgor Subsector, and spoken on Solaris, Slepnir and Naos VI.

Other minor languages include Tsalui, the native language of the Tsalur Minor Race of Xcothal; Zyaos, the native language of the Zoni Minor Race of Lur; Algrath, the native language of the Shenni Minor Race of Shenn; Veultaqual, language of the regressed human Visi people of Fingalna.

Friday, 4 June 2010

Accidents in Astrography: Nolgor Subsector #1

Nolgor Subsector
From Gilanda and Canblyne in Gamelea Subsector, the Nolgor Run crosses Nolgor Subsector from Xcothal to Shenn and Lotarf, skirting the Rimward edge of the J-3, or Canblyne, Rift. Astrographically, Nolgor Subsector is fragmented and resource-poor. The Nolgor Run, which should have become a major trade route enhancing the economic development of the subsector, has instead become a dismal tour of a series of Non-Industrial and Agricultural worlds with moribund economies.

After serving as a forward base during the Rimward Wars of the late 7th Century, Nolgor Subsector stagnated as the colonies further rimward in the Imperial-controlled Coreward half of Gazul Subsector developed and prospered. Home to a native Minor Race, a transplanted Minor Race, a regressed human colony, and an Imperial Prison Planet, Nolgor Subsector has never lost that feeling of being a wild frontier. This is in spite of being surrounded by more economically successful, and politically stable, Imperial subsectors.

The crustacean-like Zoni Minor Race of Lur proved incredibly difficult for the Imperial authorities in Nolgor Subsector to deal with. Alternatively neutral and hostile, the Zoni consumed a disproportionate amount of subsector resources in containment and pacification efforts, none of which proved effective in the long run. Even Admiral Kranan hault-Lernester’s famous ‘Pounding of Lur’, during his ‘March to the Rimward Border’ campaign in the early part of the Sarkul Wars, only bought a century of respite from Zoni raids. And this was after hault-Lernester had systematically destroyed every single shipyard and ship repair facility in the Lur system, and then bombed every heavy industrial site on the planet. This on-going commitment to contain the Zoni became a serious drain on the economies of the Imperial planets of the subsector, hampering efforts to stimulate trade and technological development, while political mismanagement heightened resentment at the planetary level.

The saurianoid Tsalur of Xcothal acknowledge that they are not natives of the world they currently call their own, and that they have lost all records of where their homeworld might be. They appear to have been settled on Xcothal by the Thongaloras Empire over a thousand years ago and survived the fall of that empire as well as the subsequent turbulent centuries prior to the arrival of the Imperium in the RimWorlds in the early 6th Century. With a fierce warrior culture, the Tsalur respect strong leadership and will willingly follow even non-Tsalur if they demonstrate this quality. This has lead some xeno-anthropologists to theorise that the Tsalur were culturally manipulated to fill some form of slave-warrior niche within Thongaloras society, and that this imprinting still survives some 900 years after the imprinting society vanished from the Galactic stage.

Little is known of the Shenni of Shenn apart from the fact that they are humanoid and have a fighting caste that wears chitin-like armour and serve the Theocrats of Lotarf with fanatical loyalty. Within the last decade or so it has become apparent that the Shenni are actually a Zoni Hive that established itself on Shenn nearly a thousand years ago, and who were subverted by early members of the Order of Saint Belesarn of Lotarf some four hundred years later.

Fingalna is the homeworld of the Visi, a regressed Human colony. Sometimes known as the Aulteltec, the Visi seem to have appeared in the RimWorlds during the Late Thongaloras Empire, perhaps aboard Long Night period sublight ships. On the dozen or so planets where Aulteltec settlements have been identified, they are characterised by the existence of massive stone step pyramid structures in the centre of settlement areas. Fingalna is the only known planet where Aulteltec culture has survived as a living entity.

Political fragmentation during the 11th Century caused the Voivodate of Naos VI and its colony of Slepnir to refuse to acknowledge the subsector leadership of the House Ulanor Dukes of Nolgor. At a stroke, nine and a half billion sophonts and the subsector’s only industrial world were removed from the moribund economy, plunging the subsector into economic depression. When the Theocracy of Lotarf, with its daughter worlds of Shenn and Thrisk, followed suit, only 135 million sophonts on 13 worlds still remained Imperial citizens, under one and a half percent of the subsector’s population of 9.8 billion.